Post by Silvion on Apr 5, 2004 12:44:25 GMT -5
I was bored so I checked the descriptions off the boards. Here are some errors you can change:
1.
Waiting Room
Submit your character sheets to Role-Play and wait for Scoop to approve them. (It takes forever) Or just hang around and talk about Role-Playing in general.
Moderators: Temanin, Victor
Scoop isnt here anymore.
2.
Aiel Waste
A vast desert that spans from the Spine of the World to the Shara borders. The famouse Aiel live in those harsh conditions where water is scarce and a book is even scarcer. (Three-Fold Land, Djevik K’Shar – “The Dying Ground” in the Trolloc tongue)
Famouse=famous
3.
Arafel
The country of Arafel lies just west of Shienar and is made up of more rugged country than Shienar. The men are easily recognized by their distinctive hairstyle. The always wear two swords, both strapped to their backs, one hilt over each shoulder, and are capable of using both at once, one in each hand.
Moderator: Temanin
The always wear two swords= They always wear two swords
4.
Ghealden
The country of Ghealden lies between Amadicia and Altara with its back against Garen’s Wall. Most of the towns in Ghealdan and contain buildings made primarily of stone and roofed with slate.
Moderator: Temanin
The “and” between Ghealdan and contain.
5.
Illian
The country of Illian is a powerful nation on the Sea of Storms bordering the weaker nations of Altara and Murandy. It is extremely wealthy from sea-, land-, and river-borne trade. It is governed by the King of Illian and the Council of Nine.
Moderator: Temanin
powerful-powerfull(not sure).
6.
Kandor
The country of Kandor lies between the nations of Arafel and Saldaea, along the Blightborder. Though the martial arts are as highly developed here as in any border nation, the Kandori have also developed a skill for trade and alone of the all the Border nations have established a highly respected guild for merchants.
Moderator: Temanin
“The” between off-all
7.
Ogier Stedding
Home of the legendary Ogier. The Ogier are know for thier beutiful buildings that can still be seen in Tar Valon. The Ogier live in an area that does not let channelers channel.
Moderator: Temanin
Beutiful-Beautiful
8.
Shara
The land beyond the Aiel Waste. Hardly anything is known of these secret well gaurded people. But some things are know. Every 7 years the ruler of Shara is killed and another one is replaced my the opposite gender. They are also known to make very fine silk.
Moderator: Temanin
Gaurded-guarded, my the opposite gender= By the opposite gender.
9.
Tar Valon
The vast city on an island, home of the Aes Sedai and the White Tower. Tar Valon is the center of trade between the Borderlands and the south. Tar Vaon is famous for its Shining Walls that have never fallen.
Moderator: Temanin
Tar Vaon=Tar Valon
10.
Unclaimed Lands
With the declining population of the land after the Hundred Years war, nations found it increasingly difficult to hold all the lands they claim, and some dissapeared entirely. These are the unclaimed lands, including the Caralain Grass, The Almoth Plains, The Hills of Kintara, and Haddon Mirk. Only a few scattered villages remain, claiming nationhood long gone, and dreams long shattered.
Here is described that The Almoth Plaines are part off the unclaimed lands, However this area has its own board.
1.
Waiting Room
Submit your character sheets to Role-Play and wait for Scoop to approve them. (It takes forever) Or just hang around and talk about Role-Playing in general.
Moderators: Temanin, Victor
Scoop isnt here anymore.
2.
Aiel Waste
A vast desert that spans from the Spine of the World to the Shara borders. The famouse Aiel live in those harsh conditions where water is scarce and a book is even scarcer. (Three-Fold Land, Djevik K’Shar – “The Dying Ground” in the Trolloc tongue)
Famouse=famous
3.
Arafel
The country of Arafel lies just west of Shienar and is made up of more rugged country than Shienar. The men are easily recognized by their distinctive hairstyle. The always wear two swords, both strapped to their backs, one hilt over each shoulder, and are capable of using both at once, one in each hand.
Moderator: Temanin
The always wear two swords= They always wear two swords
4.
Ghealden
The country of Ghealden lies between Amadicia and Altara with its back against Garen’s Wall. Most of the towns in Ghealdan and contain buildings made primarily of stone and roofed with slate.
Moderator: Temanin
The “and” between Ghealdan and contain.
5.
Illian
The country of Illian is a powerful nation on the Sea of Storms bordering the weaker nations of Altara and Murandy. It is extremely wealthy from sea-, land-, and river-borne trade. It is governed by the King of Illian and the Council of Nine.
Moderator: Temanin
powerful-powerfull(not sure).
6.
Kandor
The country of Kandor lies between the nations of Arafel and Saldaea, along the Blightborder. Though the martial arts are as highly developed here as in any border nation, the Kandori have also developed a skill for trade and alone of the all the Border nations have established a highly respected guild for merchants.
Moderator: Temanin
“The” between off-all
7.
Ogier Stedding
Home of the legendary Ogier. The Ogier are know for thier beutiful buildings that can still be seen in Tar Valon. The Ogier live in an area that does not let channelers channel.
Moderator: Temanin
Beutiful-Beautiful
8.
Shara
The land beyond the Aiel Waste. Hardly anything is known of these secret well gaurded people. But some things are know. Every 7 years the ruler of Shara is killed and another one is replaced my the opposite gender. They are also known to make very fine silk.
Moderator: Temanin
Gaurded-guarded, my the opposite gender= By the opposite gender.
9.
Tar Valon
The vast city on an island, home of the Aes Sedai and the White Tower. Tar Valon is the center of trade between the Borderlands and the south. Tar Vaon is famous for its Shining Walls that have never fallen.
Moderator: Temanin
Tar Vaon=Tar Valon
10.
Unclaimed Lands
With the declining population of the land after the Hundred Years war, nations found it increasingly difficult to hold all the lands they claim, and some dissapeared entirely. These are the unclaimed lands, including the Caralain Grass, The Almoth Plains, The Hills of Kintara, and Haddon Mirk. Only a few scattered villages remain, claiming nationhood long gone, and dreams long shattered.
Here is described that The Almoth Plaines are part off the unclaimed lands, However this area has its own board.